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  1. 6 points
    Hey everyone ! I'm Cece and I'm craving for offline tournaments ! First of all, this is only supposed to be a poll to determine if the interest is even high enough. I know that the game just recently came out. Everyone has yet get into the game first and so on, but that won't and can't stop anyone from meeting offline, discussing things, grinding and playing matches in an competitive environment, can it? Being a TO myself for quite some time in the Smash community and for the Pokemon Company, I have all of them: the connections to sponsors, venues and production staffs, in order to provide an appropriate stage for the competitive Dissidia community. The games may be different in their needs, but the necessary equipment are pretty much the same. At a later time many of my friends and I will hold a bootcamp at my house to check what internet connection is needed to suffice for 3vs3 AND streaming. The best way to go about this would probably be the Riot / League of Legends style. That means having qualifiers first ( online in this case ) and then getting the top 16 teams out to the event venue for offline encounters. The offline event will most likely take place in Düsseldorf, Germany - which is easy to reach by train and airplane, though and close to other european countries. I have yet to flesh out the details and the optimal way to approach this idea, so any discussion, ideas, suggestions, feedback etc. would be really helpful ! Best regards,
  2. 5 points
    IMPORTANT This thread is no longer being updated; the list is now being maintained here: I have assorted these players in regards to their associated rankings with said character. If a person plays a character and has uploaded gameplay of that character onto his/her channel, and are above Adamant E with that character, I listed them under said character. I am only human, so PM me if anything changes or if I failed to notice anything that should be noted. Rankings are as follows (ordered from highest to lowest) Crystal (クリスタル) Adamant (アダマン) Diamond (ダイヤ) Mythril (ミスリル) Platinum (プラチナ) Gold (ゴールド) Silver (シルヴァ) Bronze (ブロンズ) Each rank has a sub rank that you have to go through to get to the next tier. A > B > C > D > E If you request for me to add any player in particular to this list, then PM me their channel. If they are not actually active, then I'll compile some single videos into another topic if I get enough requests. DO NOT TAKE THIS LIST OF PLAYERS AS A REPRESENTATIVE LIST OF HOW POPULAR ANY CHARACTER IS. NOT EVERYONE UPLOADS MATCHES OF THEMSELVES, AND I CANNOT FIND EVERY SINGLE PERSON WHO DOES ON YOUTUBE. (If people want niconico links to people. I'll look for those, but there has to be a demand for that in order for me to even bother with listing nico links.) Popo Chi Marin marie rose Kisarah ch P Cassis Kamenin Lunabelle Mahirok taka9192 okazaki alfred mana-dao Muu-chan Dekoichi Asegami ibuki roi Floraniel Maokorin Half Life Kitai no Homo Tekuo Naga Magician Nube sonosaki Muu-chan mashumaro Aona otyka Dissi Sekka Kedachiku Shigumu Higashide(?) tokunin Ryuusei Bittan Kiraboshi batamon fuyuka Ryuusei Corn Farmer Shirofina Marin maoku Mike Popcorn Sosui ininfeju Ponkotsu Tsuyoshi Karura Sosui Kiina Nube Akii Shiina Save The Queen Marin ENISHI Matsu hirarinbushi Sankouya Nagano Aka Yume Aona otyka Matsumoto taka9192 Sepp Minuet Jakudo Naga Magician STB Ruxuil Holy Miya hayate Shirofina Rei Zenzopanero Marin Dissi Miyu Nakagawa Shirofina momokoiro GENGAR marie rose Adam ininfeju Pakunenjin Shinosho Bittan sbedion Secchan otaku Kira Shirofina ibuki Toya Sana-chan Secchan Rau Zane-Chan Sekka rikusuke Zinan Matsu Torote Karura Kiina Dissi Miyu Nakagawa Oiyo Matsu Holy Miya hohi Eri otaku Hero nocchi Dissi Miyu Nakagawa disconnection Enji Popo Tei-chan corne Marin Sekka Chi mitsuboshi Tekuo Corn Farmer Taka Kiina Shirofina Happy Beard Marin Zane-Chan Pakunenjin Holy Miya Minuet Marin Shirofina Toya Aoi Akuma KAS Sana-chan Mikeneko Gomesu hohi dear Xemnas kuroyuri Chi Yauken(?_ Aona Matsu Aoi Akuma Kiina ininfeju Marin Zane-Chan ENISHI Sekka Kuneshige Shigumu Aona Mike Popcorn ininfeju Baba KAS Popo Rei Yugudora Kisarah ch Kakine
  3. 4 points
    I created an account just to express how much me and my friends like this ruleset. Not sure if it applies to everybody else but it minimized camping for us (well we frown on camping anyway). Personally, what I really like is how we can enter EX mode more frequently and longer since we can actually utilize the EX Mode's unique effects per character (such as Garland having an armor against Bravery attacks to prevent interruption during his attack animations). I hope you can check our matches sometime. I've uploaded a few. :)
  4. 3 points
    Hello there, Colonel Birdstrong (formerly SatoshiKura) here. Since the old forums are down, I thought I'd try and migrate everything here. I'll be leaving some of my older, uglier mods to die, but if there's a specific one you want me to upload, let me know and I'll throw it on here. Download Link, from The Legend of Zelda: Ocarina of Time, joins Dissidia! He's used on the Warrior of Light. This Link carries just as much equipment as he normally does! While in EX Mode, he can equip different things! He can switch from his Kokiri Tunic to the Zora or Goron Tunics, change his shield for the Mirror Shield, put on the Golden Gauntlets, or trade out the Master Sword for the ever-powerful Biggoron Sword! He can always just keep the Master Sword or start out in one of the other tunics as well. Included is Dark Link, who also has access to the Biggoron Sword, Mirror Shield, and Golden Gauntlets. Screenshots: Download Link from The Legend of Zelda: Twilight Princess/Super Smash Bros. Brawl/Hyrule Warriors imported into Dissidia 012 Final Fantasy! He goes over Firion. His model uses assets from Twilight Princess, Super Smash Bros. Brawl, and Hyrule Warriors. Link uses a few of his weapons from Twilight Princess, plus Zelda's Light Arrow! An alternate version included in his download allows him to wield the Ordon Sword in place of the Light Arrow. Screenshots: Download Fierce Deity joins the ranks of the various Final Fantasy characters in Dissidia 012! He is used over Cloud. In EX Mode, he switches out the traditional Helix Sword for the strongest version available in Hyrule Warriors. Also included is a dark version! Screenshots Download Ganondorf from Super Smash Bros. Brawl/Twilight Princess on Exdeath. He comes with two alts: His "Grandpa Ganondorf" color from Brawl, and Project M's Ocarina of Time Ganondorf model. Screenshots: Download Ganondorf from Twilight Princess/Hyrule Warriors joins on Garland! He wields his dual swords from Hyrule Warriors. Screenshots: Download A Lizalfos from the Zelda series joins Dissidia! It goes on Jecht. Its gauntlet-hand has full finger movement! Other than that, there's not really anything special about it. Screenshots: Download Robin, using his appearance from Super Smash Bros. for Wii U, comes to Dissidia on Firion. He wields the Levin Sword and three tomes: Wind, Thunder, and Fire. Screenshots: Download Lyndis, from Fire Emblem 7, comes to Dissidia over Lightning. She makes use of both of the weapon types available to her from her original game and final class, switching between the bow and sword to deal damage at both short and long range. A little fun fact is that her nickname, Lyn, means Lightning in another language. Her skirt has some very obvious clipping, but that was unavoidable. For some reason, her arms are a bit darker than the rest of her skin, I know the problem, but when I try to fix it.... Well, she starts becoming invisible. Or the model just completely screws up. Her hair also sometimes stabs through her body. Screenshot: Download Samus, in her most iconic suit, joins Dissidia on Laguna. Screenshot: Download Samus in her Fusion Suit! As with her Varia Suit, she goes over Laguna. Screenshot: Download Samus, in her Light Suit from Metroid Prime 2: Echoes. She goes over Laguna. Screenshot: Download Samus, without her suit. She uses her Paralyzer from Super Smash Bros. Brawl, and goes over Lightning. Thanks to SJS on Brawl Vault for permission to use his model! Screenshot: Download Samus' nemesis, Ridley, comes to Dissidia on Feral Chaos. Screenshot: Download Pit from Kid Icarus: Uprising imported into Dissidia 012 Final Fantasy! He goes over Vaan. His model uses assets from Kid Icarus: Uprising on the 3DS. Pit has access to every weapon type usable in Uprising. He starts with the basic weapons (besides Palutena's Bow), and in EX Mode, he gains stronger versions! Also included is a Dark Pit version, who uses the Silver Bow and Dark Pit Staff in place of Palutena's Bow and the Orb Staff respectively. Thanks to DSX8 for supplying his files! Screenshots: Download Pit, from the Kid Icarus series, comes to Dissidia on Zidane! Zidane's animations and attacks are pretty much perfect for him. Also included is a Dark Pit retexture, made using SJS' Dark Pit textures that I can't find on Brawl Vault anymore. Good thing I had them laying around, though. Screenshot: Download Captain Falcon, from the F-Zero series, comes to Dissidia in a rather feminine way on Tifa Lockhart. He looks relatively fine when actually fighting, but his intro, loss, and victory animations are.... well..... yeah. He may look weird in some animations, but what do you expect? I put one of most manly Nintendo characters on TIFA. Included is an EXEX, which was made by Bloko for his Blaziken mod. Screenshot: Download Inuyasha, from the series that shares his name, comes to Dissidia on Cloud Strife. This was a request by AkiraMudou. The Tessaiga changes into its barrier-piercing red form upon entering EX Mode. Custom EX mode aura is also included, just rename its extension (.exex) to .edat and name it whatever Hasher says to name the EXEX. Video: Download Zero Two comes to Dissidia on Kuja. He doesn't really sport anything special, except for the fact that he's taken a humanoid form. Credit goes to _Data_Drain and Akari_Un for the model, and SJS for the portrait's image. Screenshot: Download Cloud, from Super Smash Bros. 3DS, imported on... Well, do I really need to say? Thanks to DSX8 on Brawl Vault for the model files! Screenshots: Download Shulk comes to Dissidia on Squall! And believe me, he's really feeling it, and so am I! He fits so well on Squall, just try using Blasting Zone. His Monado also opens up and gains a beam matching Lionheart's length while in EX Mode. Credit goes to Random Talking Bush for the model, and KTH from Brawl Vault for supplying me with him and a few other things. Screenshot: Download Sheik, from Super Smash Bros. 3DS, imported on Tifa! She's got all of her colors from Smash 3DS, plus lower res versions for better performance against modded characters. Thanks to DSX8 on Brawl Vault for the model files! Screenshots: Download Samus, from Super Smash Bros. 3DS, imported on Laguna! She has all of her colors from Smash 3DS, plus lower res texture versions for better performance against modded characters. Her arm cannon changes shape during Laguna's various attacks as well! Thanks to DSX8 on Brawl Vault for the model files! Screenshots: Download Dark Samus, from Super Smash Bros. 3DS, imported on Cloud of Darkness! Thanks to DSX8 on Brawl Vault for the model files! Screenshots: Download Marth, from Super Smash Bros. 3DS, imported on Cecil! He has all of his colors from Smash 3DS, plus lower res texture versions for better performance against modded characters. Thanks to DSX8 on Brawl Vault for the model files! Screenshots: Download Lucina, from Super Smash Bros. 3DS, imported on Lightning! She's got all of her colors from Smash 3DS, an optional Mask version, and lower res versions of both for better performance against modded characters. Thanks to DSX8 on Brawl Vault for the model files! Screenshots: Download Roy, from Super Smash Bros. 3DS, imported on Cecil! He has all of his colors from Smash 3DS, plus lower res texture versions for better performance against modded characters. Thanks to DSX8 on Brawl Vault for the model files! Screenshots: Download Corrin, from Super Smash Bros. 3DS, imported on Lightning! She has all her (female) colors from Smash 3DS, and lower res versions of the main texture for better performance against modded characters. And, for the first time on one of my mods, she has facial expressions, and Yato is animated! Thanks to DSX8 on Brawl Vault for the model files, and to Windblast as well for all the aid he gave in making the texture animations work. Screenshots: Download Chrom, from Super Smash Bros. 3DS, imported on Warrior of Light! Thanks to DSX8 on Brawl Vault for the model files! Screenshots: Download Greninja, from Super Smash Bros. 3DS, imported on Zidane! Thanks to DSX8 on Brawl Vault for the model files! Screenshots: Download A Hunter equipped with the Vangis set from Monster Hunter Tri cleaves his way into Dissidia! He uses the Longsword Shadowbinder (P). To go with the Longsword's style of fighting, he goes over Sephiroth. Screenshots: Download Ganondorf from Super Smash Bros. 3DS joins yet again! This time, he's over Golbez. Screenshots: Download A hunter wearing Nargacuga armor has snuck into Dissidia! He uses various Sword and Shield weapons from Monster Hunter Generations. Screenshots: Download A hunter dressed in Yukumo Village's own armor arrives! He wields several Switch Axes, which take on their Sword Mode form in EX Mode. Screenshots: Download A hunter wearing the Caravan's signature armor set vaults into the fray! He uses several Insect Glaives. Screenshots: Download A hunter wearing G Rank Kushala Daora armor joins to knock out his enemies with his powerful Charge Blades! Screenshots: Download Alm, from Fire Emblem Echoes: Shadows of Valentia, joins Dissidia on Firion, wielding several weapons from his journeys through Valentia! In EX Mode, he promotes to his Hero class and swaps his Royal Sword and plain weaponry for the powerful Falchion and the Valentian Regalia. Screenshots: Download Celica, from Fire Emblem Echoes: Shadows of Valentia, joins Dissidia on Terra. She wields her powerful magic and reliable sword, and in EX Mode, promotes to her Princess class. Screenshots:
  5. 3 points
    Eric So of Square Enix just posted this amazing interview that was made during Tokyo Game Show 2017. Highlights: spectator mode for custom lobbies (tournaments) sanctuarium features (customization and stats) matchmaking improvements
  6. 3 points
  7. 3 points
    The purpose of this topic is to know if I have not missed anything regarding the issues this beta had. I have already sent my feedback to the Square Enix Support Team. You will find it below if you are interested to see its content. Do not hesitate to add things I may have forgotten to the Square Enix Support Team : http://sqex.to/MWF. This way this game will be better than ever! P.S. : Hyne talked about a way of getting matches frenquently : "like if peer to peer hosting stays, it may be good for it mm to search within region for a minute before it goes outside". I found it to be interesting and gave my thoughts about it to the Support Team in the 5th paragraph.
  8. 3 points
    I initially researched and posted this in DF, but since the site is down and there are many new players who would benefit from this info, i decided to post this here aswell. Dash Mechanics (General) -A dash of the same type has the same maximum travel distance regardless of the character used when Free Air Dash Boost is NOT equipped. (Tifa's Free Air Dash has the same maximum travel distance as Exdeath's Free Air Dash) -Free Air Dash Boost does not affect the maximum time of a full dash. (it increases speed and distance of a full dash by the same amount, so total time is unchanged) -Free Air Dash Boost gives a flat 16% speed boost (and based on the point above, also a 16% distance boost) to Free Air Dash, Reverse Free Air Dash, Ground Dash and Reverse Ground Dash. -Free Air Dash Boost has absolutely no effect on Omni Air Dash, Omni Air Dash + and Omni Ground Dash. -Air Dash Boost had no effect on Free Air Dash, Reverse Free Air Dash, Ground Dash, Reverse Ground Dash, Omni Air Dash, Omni Air Dash + and Omni Ground Dash. -The speed of the Omni Ground Dash of a character is 8% slower (therefore it also has 8% less maximum travel distance) than the rest of the character's dashes. This is probably a bug in the coding. -The speed of a character's Free Air Dash, Reverse Free Air Dash, Ground Dash, Reverse Ground Dash, Omni Air Dash and Omni Air Dash + is identical when Free Air Dash Boost is NOT equipped. -The Free Air Dash Boost from Lightning's exclusive weapon, Odin Blade, will not stack with the regular Free Air Dash Boost from her abilities. Equipping both or either will give the exact same boost of 16%. Dash Mechanics (Regarding assist build) -Free Air Dash Boost does NOT increase the amount of assist gained when Dash Feinting -All the different types of dashes that can build assist will build up assist at the same rate when Dash Feinting (1 point of AST for every active dash frame, with 500 AST points being 1 bar and 1000 AST points being 2 bars.). -Dashing while not locked onto your opponent builds no assist even if you have "Assist Gauge Up Dash" and a compatible dash equipped. -Omni Air Dash, Omni Air Dash + and Omni Ground Dash cannot build up assist at all. -Reverse Air Dash, Reverse Ground Dash and Reverse Free Air Dash CAN build assist as long as either Air Dash, Free Air Dash or Ground Dash is equipped on the same set as well and you are locked on to your opponent. -Air Dash, Free Air Dash and Ground Dash will always build assist as long as you are locked onto your opponent. -The amount of assist built up by using Assist Gauge Up Dash while dashing is uniform (you build the same amount of assist per frame at the start of a dash and at the end of dash). Active dash frames in a full dash (Assuming 60 FPS) (Free Air Dash/Reverse Free Air Dash & Omni Air Dash/+) (78F) EX Tidus (82F) Onion Knight, Tifa, EX Prishe (86F) Zidane, Tidus, Prishe, EX Gabranth, Lightning (90F) WoL, Cecil PL, Golbez, Bartz, Gilgamesh, Cloud, Squall, Kuja, Jecht, Shantotto, Vaan, Feral Chaos (94F) Garland, Firion, Emperor, Cecil DK, Kain, Terra, Kefka, Sephiroth, Laguna (98F) CoD, Ultimecia, Yuna, Gabranth (102F) Exdeath (Ground Dash/Reverse Ground Dash & Omni Ground Dash/+) (90F) EX Tidus (94F) Onion Knight, Tifa, EX Prishe (98F) Zidane, Tidus, Prishe, EX Gabranth, Lightning (102F) WoL, Cecil PL, Golbez, Bartz, Gilgamesh, Cloud, Squall, Kuja, Jecht, Shantotto, Vaan, Feral Chaos (106F) Garland, Firion, Emperor, Cecil DK, Kain, Terra, Kefka, Sephiroth, Laguna (110F) CoD, Ultimecia, Yuna, Gabranth (114F) Exdeath Note that active dash frames are the amount of frames the game "thinks" you are dashing (you will build assist, despite not actually moving), not the actual time in motion during a dash. The first ~13 frames where you are stationary while starting up a dash ARE considered as active dash frames by the game. Conversely, there are ~12 frames after becoming stationary upon ending a ground dash that ARE also considered as active dash frames by the game.
  9. 3 points
    Hallo, u can call me Dallian. It started long ago with the jap release, I played it a lot then I had to replay it all on the eng ver :P still, I loved it. But then duodecim came out, omg, I fell in love with it, is probably my most played psp game (that was on 2012, I think), I discovered dissidia forums back then, they had a very nice web app to export ur builds as images (I'm still looking for it tho). A couple of weeks ago, with the announcement of mh world I got kinda nostalgic (And my sis new psp didn't helped lol), specially since my psp's battery is kinda dead (Since 2 years or so). Long story short, I downloaded ppsspp and started playing mhfu with a cousin and, why not, duodecim. Sadly I couldn't transfer my old save so I ended replaying it, I'm still unlocking stuff tho. Well, nostalgia brought me back to dissidia forums and dissidia forums brought me here. I've never tested my skills with other playes beside my sis and cousin, I would love to see tournaments and play with others (As soon as I bring baxk my old Tifa :P). That's my story, I play some other games but duodecim is one of my favorites of all time. Nice to meet u all ^_^
  10. 3 points
    I read about Dissidia in a 2007 issue of Game Informer, can't for the life of me remember what month it was in. I was intrigued, but despite being a fighting game fanatic and a Final Fantasy fan even at that age (was only 13) I wasn't really sold, and once reviews came out and weren't all that impressive in praise, I decided against picking it up. However, after scumming around for my Freshman year (we in 2009 now) and failing Algebra (yeah, I know) I ended up in summer school with one of my best friends, who would bring his PSP to school everyday just like I did. Only, while I was playing Metal Gear Solid Peace Walker, he had Dissidia. He let me play on his PSP during our break one day, and immediately upon playing my first match on his maxed out Kefka, I was absolutely hooked. Took a few months before I convinced my parents to snag it for me (I was 15 at this point) but once they did, I spent stupid amounts of hours playing it. I neglected almost every other PSP game I had, barely touched my consoles, and stayed up far past curfew just playing it in bed until my alarm clock would go off the next morning for school. Once at school, I'd spend every lunch period, study hall, and any other chance I could get playing against my friends that owned the game. We had a blast, and between collecting all the items and gear pieces, maxing out every character and all their abilities, and having our own small little tournaments among ourselves, we were hooked. However, being someone that followed the FGC, played Smash Bros Brawl competitively, and was an avid Smashboards user, I looked around for a competitive forum and community for Dissidia as well, to try and gain a leg up on my friends and learn all the top level secrets, builds and strats. That led me to discover Dissidiaforums, and I fell in love. I watched all the replays uploaded to the Youtube channel and individual replay threads, scoured every character board to peruse all the tech and MU discussions going on. I fell deeper into the rabbit hole than I already was. I didn't actually join the forums until a couple years later, however, and that was for Duodecim, not for the original Dissidia. Playing with my friends persisted all throughout high school, with me eventually getting a PS3 for myself in mid 2013 so I could play ad-hoc party and such. I 100% completed Duodecim as well, even though it was a far more painful process to go about than its predecessor. In the original Dissidia I mained Kefka and Squall, due to me liking Kefka's spell slinging playstyle (and being a huge VI fan) and me adoring Squall's combo heavy playstyle (despite hating VIII). My main in Duodecim changed a lot over the course of its lifespan. I started with Kefka and Squall, eventually switched over to Cloud and Tidus, then Laguna, then Bartz, Jecht, and more all until eventually resting upon Tidus and Bartz as my go to boys. I adore Dissidia as a franchise, and while Arcade looks... Well looks really rough and a little shoddy for competitive play... Looking at the frequent patch notes and engine overhauls SE has been doing on it, and seeing the gradual improvement of the game since its initial arcade release, I hold hope that there may be something to salvage by the time it makes its console debut. The sooner the better, because my PC can't rub PPSSPP comfortably and I really miss playing with folks from the forums, and exposing myself in tournaments seeing as I didn't understand high level play in Dissidia back then. I'm so much better now, just wish I could show it lol
  11. 2 points
    When this came finally comes out you'd best believe that I am gonna be one of the ones who start uploading videos so quick it'll make your head spin. There's just one itty bitty issue. I haven't the slightest idea of how YouTube or twitch works, however I figured that there are others who are also unaware of the inside and outs of using YouTube or Twitch. And if we want the is game to get popular and make it to EVO then what better way then to create a market by uploading videos and Livestreams. So let's talk about it, let's share what we know about these topics, answers to common questions or stories about experiences you'd like to share with the community so that future uploaders can avoid the issues you had while trying to figure things out on your own. We can talk about what kind of setup can give us the best quality footage, the rules do and don't about YouTube and Twitch. Ya know things that will allow us to help each other make the best quality channels. We can even share gaming setups and equipment for streaming, just talk about everything related to twitch and YouTube cause I for one would like to make a career out of this and I'm more than positive there are others as well. And while we're at it, please by all means I encourage you to share you YouTube channel or twitch id so that we can all come over and subscribe (I know I will at least). Let'sshare advice and make this happen- S.O.L
  12. 2 points
    I love Kuja. I've used a good deal of the cast, and although I have my doubts about assassins in general, let alone going solo, I like Kuja the best because of how safe he is plus how he's like a support. He takes great advantage of the games passive nature and with the right setup can be very offensive. He covers every angle from a safe distance. I really like Seraphic Star, and against marksman it's really good, but Force Symphony has been helping me carry with him a lot more. It's super easy to land in almost any circumstance. It's very quick as it catches rolls and allows you to escape quickly. Again Seraphic Star is good but any halfway decent team will be trying to kill you before Trance and is hardly consistent. Plus when you wall rush you feel useless. Quickly and consistently landing HP attacks is what you want with Force Symphony to take people out for a few seconds and force their hand. Plus it's an amazing mix-up and hard to dodge.
  13. 2 points
    I'm assuming the answer to this is yes but want to make sure: can you only play against the same team once per week for your 10 matches?
  14. 2 points
    I'm just going to throw out a couple of loose thoughts here and see what everyone's response is... We don't know if Square is going to host any sort of championship series, so if we want to make sure we are the main tournament hub and are taken seriously, we need to have an infrastructure in place and ready before the game releases. Otherwise we run the risk of like...FF Peasants or that FB group being seen as the go-to place to play Dissidia, and then our game will never be taken seriously by the wider tournament community. So, leading up to release, I think we should be prepared to launch the first tournament season or a Dissidia League. Something that will be structured and ongoing that gives the community a sense of legitimacy, direction, and ranking. To further that end, one idea I had was the encouragement of crews. Dissidia is a 3v3 game, so even if we only hold Dissidia Community tournaments once or twice a month, or even less, making sure your whole team is available on a certain day(s) can potentially be a big problem for a lot of people. So I was thinking that if players participated in crews of 6-10 players, we could alleviate that problem a bit. I'll use TNB as an example to illustrate. Let's say Dragon, Chandela and I enter the season as a team(call us TNB | DCL). We play two tournaments together, but Chandela is unavailable for the third. Within the crew rules, we would be able to sub in Dimitri and still keep our title as DCL and have our performance count towards DCL's ranking. This helps avoid having to keep individual player rankings(though you still could) and allows us to handle seeding in the normal fashion. So, say Dimitri is part of TNB | PDD (Poiman, Dimitri, DJ). When he played with us, it would have no bearing on his base team. That's why I suggested 6-10 players. That way, with at least 6, no one would ever have to just sit out for lack of enough members in the crew. As it's extremely likely that everyone won't be available every weekend, I think it is a system that could work. Finally, any given team would need to play more games than not with it's complete original roster. Meaning if I played one tournament with DCL, but had to play the next three tournaments with subs, it wouldn't make sense for DCL to receive ranking credit for those wins. The overall result would be a hard ranking per static team, just like if we were all single participants, and a sort of "soft ranking" by crew for use where applicable. You could still participate as a static team without a crew, but you'd have to deal with circumstances that could otherwise be mitigated. So with this system, seeding would look something like: Known Static Teams Known Crews Teams with no results. That took longer than I thought to explain, so I'll end it there. Please share what you think, add suggestions, ridicule me endlessly. After this gets some feedback I'll make another post. I have a bunch of topics to cover. (P.S. To the members of TNB, I understand that this changes the idea of crews from us having a good time, to something that holds more importance, so I understand if you don't want anything to do with it.)
  15. 2 points
    Dissidia NT Competitive Season 1 Welcome to the first season of Dissidia NT. We have a lot of exciting things to share but first we will introduce the concept of ladders. More details will be announced soon about upcoming tournaments and their format. Dissidia NT is a team-based fighter. Thus, we are highly pushing the team aspect. Please register your teams as a set three-man team that you plan on playing with in the final tournament of the season in this format: Please note editions can be made to these teams. Team Name: Team1 Team members: SephOctaslash, ZidaneMeoTwister, CloudCrossSlash Time zone: GMT -5 Each team will be given points per individual person, which will total your team points. Example: If Muggs, Nero, and LXD win a tournament. They would receive 10 points per player. This would make their team total 30 points. However, if a member of your team cannot participate in a match or tournament. This leaves the opportunity for sub-ins. Sub-ins would work such as: Mugg’s team is set, if they needed to sub in a person they could use anyone available from another team or from our extensive player pool. The points would then change at this point, Muggs team would receive 20 points and the sub-in would be able to take his 10 points back to his team. Example: Muggs, Nero, Dart win the first tournament. Ak , JT, and LXD did not participate. Therefore Muggs team would have 20 points total and Dart’s team would have 10 after the tournament. This applies to both ladders and tournaments. The ladders will be set up as follows: Ladders Our competitive season will begin on 02/12/18.Ladders will run for four weeks leading up to a minor tournament. Each round of ladder’s points only count towards your team’s seeding for the next minor. For example, Wheelz’ team comes in first place in the seeding for the first round of minors. Therefore, they would be the first seed in the minor. However, in round 2 Wheelz’ team finishes 5th place. They will be the 5th seed in the next minor. Placings in minors will go towards an end of season invitational major only for the top 32 placing teams. Challenges: Each team’s 10 matches per week has to be at least 5 challenges. BUT YOU CANNOT CHALLENGE LOWER THAN YOUR TIER, but however you can accept challenges from any tier. Example: A team in the Top 10 tier can only challenge other teams within the Top 10 tier. However, they can accept a challenge from the 150th place team. Rankings: Ladder rankings will be divided into 4 tiers. Top 10, 25, 50, and remaining teams. Teams can not challenge down outside of their respective tier. Any team can challenge up. Extra points will be granted to teams who challenge teams that are ranked much higher than them. Each member of the team will receive 1 point per member per win regardless of rankings. Example : #50 ranked team can challenge # 5 anytime. The #5 ranked team can challenge #10 but not any team ranked lower than that. This will keep top ranked teams from bullying teams just to gain points on the leaderboards. Example of points: #55 ranked team challenges and beats team ranked # 1. #55 will receive one point for the win. Then, an additional point per difference in tier(s). So they would receive 4 points for the win, amassing to 12 points total towards their team. Every team will lose one point per loss, totaling to negative 3 points per loss. However, if the team ranked #1 wins they will not receive additional points for winning, they will simply receive the base 1 point per player, 3 points for the team. A couple of notes, your team cannot lose points until they have amassed an initial total of 15 points. Each team is only allowed to have 10 matches per week. This is to account for people that have much more free time than others. All matches will be FT3. All matches require blind picks and random stages. This can be negotiated over time, lets us all work together to find a good balance. Contact between teams will be completely up to the players either in DMs or the discussion thread, but the official challenge will have to be submitted on the ladders challenge page. The results for your set will have to be posted in the results thread. You do not have to participate in the ladders to take part in the minors. You will simply be seeded last. If more than one team signs up for the minor that did not compete in ladders, then they will be seeded on who signed up first. All tournaments will have an entry fee, each tournament will have a cash prize as well as titles and signatures for your accomplishments. In some instances, we also will have different memorabilia for tournament prizes as well. If you have any questions about anything concerning this topic, feel free to reach out to myself or AK. I hope that you all choose to contribute and help our community grow.
  16. 2 points
    Team name: Crash 'N Flow Team members: DimitriLH, GunZLegend, Jaghancement Time zone: GMT -5 for GunZLegend and Jaghancement, GMT -4 for DimitriLH
  17. 2 points
    Hey! Sorry, just saw your message on the other topic. I'd be happy to talk about my recording/streaming process. If you have any questions, feel free to ask. I'll try to be as detailed as I can, hopefully it helps! So YouTube is my main thing, and my commentary videos were pretty simple because I didn't have to record any game play. I just downloaded the videos from YouTube, and used OBS to record over them. OBS is a pretty popular streaming tool, I don't actually use it for streaming but a lot of people do. I can explain it if you don't know what it is, but it's basically a streaming/recording hub where you can choose what audio and visuals you want to use. Anyways, as far as mics go, any decent mic will probably do. I personally have an Audio‑Technica AT2020 which I found at my local music store. It was around $100, works solid. So yeah, that's my basic commentary recording setup. Open the video, put it up on OBS with my mic, and just record. For actual gameplay, I personally use an Avermedia Gamer Live Portable 2. It was a little cheaper than the Elgato, which I'm pretty sure is the most popular capture card for gaming. Either way, I imagine they work really similarly. It has a few settings -- one of which is a stream mode which is basically a straight feed from your TV to the computer you're connected to. That will let you grab that visual in OBS and record/stream it. Avermedia also has it's own hub that works exactly like OBS that I use, I haven't had any problems with it and it seems a little more user friendly. Another option on the AGLP2 is to just straight record your gameplay. It has ~50gb of internal storage and saves it in 1080p60fps which is nice. For the JPN beta, I would basically set it to this record setting, turn it on at 4 AM, turn it off at 9 AM when the beta ended, then transfer the file to my computer and cut out the matches that were bad. As far as actual editing goes, I use Blender for my video editing. It's definitely the cheap option (Blender is free, but it's actually made for 3D modeling and rendering). For whatever reason, it also has a video editing mode. A lot of people use Adobe Premier (not free) or Windows Movie Maker (free but limited in functionality). I've worked with Adobe Premier in the past, and I feel like I have all of the options I need in Blender. It's definitely been a learning curve and there isn't that much out there in terms of a tutorial for it though so it helps if you've worked with that kind of software in the past. Anyways, it's pretty straightforward for making highlight reels and stuff, just insert your clips and cut out what you don't want. I'd be happy to go over the settings and stuff if anyone wants, but I feel like I'm the only person who has ever used Blender for video editing so I doubt anyone else will go that route haha. I haven't had any issues with copyright from YouTube. Maybe I'm too small a channel for anyone to care, but so far so good. I always put in the Square Enix copyright line that they requested we use back in the NA closed beta. So yeah tl;dr for me, for straight gameplay I just record to my AGLP2 and then transfer it to my computer and edit it with Blender. For streaming, I just put the AGLP2 in stream mode and use their software to stream, although OBS works just as well.
  18. 2 points
    Oh boy asking the big gun questions, alright I'm gonna try to put this in Spolier tags in order to save space and room and the incase some of you looking at this later are already aware. - The YouTube Copyright Issues Video Copyrights Sound/Music Copyrights So that about does it for youtube copyright madness feel free to pm me, or ask, any other questions you may have and also i am open to critisism from any content creators on my views and how i approach the copyright dance. But moving on, the next question happens to deal with Capture Cards again spoiler tags for long wall of text. (Sorry guys I just don't know when to shut up :/)
  19. 2 points
    Wow that's actually pretty neat your wanting to get into this now. In that case here is my channel While twitch is somthing i have used in the past, due to alot of updates, moving states (yes this can effect your streaming dependant on where you live), and OS updates... i have fallen off the live stream business. How ever it's not to say I haven't learned any thing from my baby steps through YouTube and twitch and thus here is some of my tips for getting looked at in YouTube /Twitch. Disclaimer; I am no means a pro YouTuber (barely have 100 subs to my name ) these tips are use it or leave it help. Quality First and for most while ps4 is neat with its share function I'm willing to bet money there will be a god awful watermark on there somehow. And while I hate to say it, the quality on the ps4 share function is lack luster. Most if not all viewers want alot of clean crisp gameplay and if they like what they see they will continue on watching that channel or series. Recommendation obviously is to get a video capture card. I am currently using an ElGato HD60 Pro which hooks into the PCI port of my motherboard. Now I am not here to endorse Elgato however they are pretty much the lead runners in Capture Card Devices and mine happens to be one of their pricey models(I just looked and apparently they made a newer better model of the version I have... go figure.). But as with all things, there's cheaper versions of the same. So if you go snooping through the Elgato line up you'll see they have different strokes for different folks, their earliest model the Elgato game capture HD is being discontinued/No longer being manufactured so if it's sold out best to look for the next best thing. With a capture card you directly capture everything on your screen as you see and as your audience will see it making great quality for your videos. I'll be posting more tips later, going to go ahead and post this so my battery on my phone don't die hahaha.
  20. 2 points
    But my Hazama would totally kick the crap out of his Ragna though :D
  21. 2 points
    What's it been now... 6 years... geez and here I was thinking we all found our seperate games... Welp to start off, I was a wee lad of about 14 when I first started Dissidia. Later after FF13 came out met a friend, friend later introduced me to dissidia forums where he in fact learned all his skills from before even touching the game and beating me with his 40 hours of gameplay to my 120 hours, and I pretty much got to know and love this community. LXD is my hasbando mentor back in ye ole Duodecium days but since at the early time I didn't have a ps3 or a good computer to run PPSSPP I kinda fell off the community flow. But I studied LXD's Zidane combos like crazy (did i mention of a monkey boy main) trying to master his 6 k combo only managing a 4k so to LXD I will never be able to hold a candle to. Now I play FF14 like my life depends on it. Super hyped for Dissidia NT but mad Yoshi P(FF14 Director) is fixing to release patch 4.2 at the end of Jan, when he knows good well that Dissida NT is coming out in US around that time, Oh well. Also a casual YouTuber in fact dissidia was what got me to start on my YouTube channel priority in terms of Gaming/Anime. Some of my more popular videos came out of the time of my playthroughs of Duodecium Story. I would add a shameless plug but I should know better than that, I'll just throw that up in my about me. Hope to see you guys in the battlefield, or in my raids.
  22. 2 points
    Afternoon guys, I been getting a large number of questions these past few days about Japanese PSN's and importing the game for the earlier Japanese launch. So i thought I would put together a quick FAQ for playing either the Japanese Beta or the Japanese version of the full game. Q1: Is it easy to create a Japanese PSN account? Yes the hardest part is getting an Japanese address to use for your details, once you solved that issue, it easy as pie, after creating your JP account, login to the account via a new profile on your PS4. Q2: How do I create a Japanese PSN account There are plenty of guides around the internet, a quick google and you should have your account created in no time. Q3: I created my account, how do I access the open beta the awesome japanese are doing? You first need to wait until Midnight Friday morning JST (that is 3PM GMT or 10AM EST) then head to the PSN store on your Japanese profile, the store will be in Japanese but you can find search at the top of the store screen, then just search dissidia (Dissidia is still in English Text on the JP store) and you should find the beta as a free download. Beta will be open on the 23rd, 24th, 30th and 31st December and 6th and 7th January, the beta will be open from 6PM JST to 11PM JST on these days (that 9AM - 2PM GMT and 4AM EST - 9AM EST, Sorry America :( ) Q4: I liked the beta, I want to import! what are my options? You got 2 options, you can either buy a physical copy and get it delivered, I recommend Amazon Japan or Play-Asia for this, they both take western credit cards and Play-Asia even accepts PayPal! while you get a nice clean box and disc, you might be waiting on delivery and your looking at up to 20$ (£15) for express delivery if you want the game by launch day. Your other option is to buy the digital version off the Japanese PSN store, the advantage is A, you can download the game on the 8th and play at midnight JST on the 11th (that 3PM GMT and 10AM EST on Wednesday 10th, you can play it a day early :D) and b, no shipping costs The disadvantage is you need to get PSN cards for the JP PSN store as you cannot use English cards/paypal on the JP Store. Good news is Play-Asia which I mentioned before does digital PSN cards. Also, it costs more, your looking at £75 (or 100$) to buy the game off PSN. Q5: Do I need to play on my terribly named JP PSN account to play the Japanese Beta/Import NOPE! once you have downloaded the beta/game you can switch to your English PSN account and play on there, you even gain trophies and trophies even carry over from the Japanese game to the English one!! You can even play online using your English PSN account (You WILL need PS+ for the final game but NOT for the open beta.) Q6: This download takes forever!!!! Do I have to wait on my JP account while it downloads? Again NOPE!!!! You can start the download, then switch to your English account and play other games and the download will continue.in the background. Updates will download as long as you got update auto-download turn on without needing to login to your Japanese account. Q7: DLC came out, do I need to buy the DLC off the JP store for my Japanese copy? Yes, English DLC Download will not work on a Japanese version of a game, you must buy DLC off the English store for the English version and JP DLC for the JP version of the game. Q8: Can I play my friends with their English copy on my JP copy? Yes, You can play English players with your Japanese copy. Q9: Will the JP version have any sort of English text? We are not sure, assume that it does not. Hope this helps out players that are looking to join the Japanese beta but are not sure on certain things and/or want to import but wasn't sure about some things. See you on the battlefield!
  23. 2 points
  24. 2 points
    Oerba Yun Fang Pulsing Huntress - Powers through opposition with debilitating abilities and raw offensive prowess. Fluff 012 Type Arcade Type Notes It took me a while to figure out how to make Fang, hence her being last. Eventually I decided upon her being probably the heaviest rush-down character out of all the XIII movesets I've made, as well as potentially the most versatile rushdown characters I've created period. Her ability to close the gap with Saboteur and, in the 012 version, Sentinel alongside the relative safety of Bahamut's glider form felt like a good way to go about making someone who can stay in her opponent's face while keeping herself safe. Although there's definitely some risk/reward stuff going on with how I did Highwind, which I figured would be more accurate to how it works in XIII than making it an HP attack as I original planned and just turn Fang into an even more OP Kain. Speaking of, due to PSP limitations, I imagine Bahamut's gestalt form would probably be shrunk down so it's just strong enough for Fang to stand and brace herself on and not much bigger. Kinda like her own Green Goblin glider. I know that wouldn't be necessary in the Arcade version, but the thought still amuses me and made for an interesting take on the HP attack format for XIII characters.
  25. 2 points
    FINAL FANTASY I — Cornelia FINAL FANTASY II — Pandemonium FINAL FANTASY III — The Floating Continent FINAL FANTASY IV — Lunar Subterrane FINAL FANTASY V — The Interdimensional Rift FINAL FANTASY VI — Narshe FINAL FANTASY VII — Midgar FINAL FANTASY VIII — The Promised Meadow FINAL FANTASY IX — Alexandria FINAL FANTASY X — Besaid Island FINAL FANTASY XI — Stellar Fulcrum FINAL FANTASY XII — The Royal City of Rabanastre FINAL FANTASY XIII — Eden FINAL FANTASY XIV — Porta Decumana
  26. 2 points
    Discord Name: BB | RDF Ping ID: RDF Time Zone: GMT -5 (EDT)
  27. 2 points
  28. 2 points
    Edit : Gotta drop out :( Not a good enough connection for now, I'll come back some other time.
  29. 2 points
    Discord Name: BB|akklite IG Name: Blakklite Timezone: GMT -5
  30. 2 points
    Discord Name: UW2K Ig Name: Ultimaweapon2000 Timezone: GMT - 5
  31. 2 points
    I WANNA DO ONE ...ok... so i was never an expensive kid to buy presents for christmas. only because nothing that was new ever really interested me that much. he'd always try to persuade me to get one thing something super expensive cuz the new stuff was easier to get a hold of and he'd rather spend a lot of money really quickly than make an effort. but i told him either dont buy me anything or get me this game it's called "dissidia duodecim" he'd give me this withering look of disapproval cuz it sounded gay af. so then I HAD TO HAVE IT. he bought it and it was the best thing i ever gotten for christmas. i played that bitch 24/7. i didnt have a lot of close friends growing up.... cuz im weird. so i instantly ruled out multiplayer cuz i figured that's the only way you be able to play with someone with the psps trash online capabilities. i was so disappointed i never got to show off my "skills" back then. but it was always this itch i had to scratch somehow and i got so interested in pvp dissidia i looked to see if **anyone** ever got to play a pvp match. and sure enough i came across the dissidia channel. and i was glued to the channel for like days and commented on one video expressing how much i missed the game, and how much it sucked that i missed the chance to get to play with another human being, cause by this time i had broken my psp and hadnt played the game in almost a year. and sure enough here comes rdf, who at that time was still pretending to be a human, saying "yea we got this community" bla bla and sent me the link. and ever since i've been getting dash blocked and bodied ever since X).
  32. 2 points
    Discord Name: kewldude IG Name: kewldude475 Timezone: GMT-5
  33. 2 points
    Discord Name: Snoecki IG Name: snoe2 Timezone: gmt+1
  34. 2 points
    Discord Name: SapphirePhoenix IG Name: SapphPhoenix Timezone: GMT -5
  35. 2 points
    Most of you know me as LuckySeven, but along with most things in my life my name is changed to JSeven for here. I typed in dissidia forums after 2 years of retiring to see if this place was dead but couldnt find the sight but got sent here lol Just checking the difference and seeing who migrated from the old forums. I don't plan on playing dissdia duodecim here...mostly because im too lazy to download all the shit to play with others but i might hop on the NT. For sure casually, but not sure competively. Man I got so much memories looking at everything here. Haha Im on discord which ill probably be on more than the actual forums. But yea good to see a lot of you guys again
  36. 2 points
    Alright, intro time. I played Dissidia when it first came out, mainly played Garland and Shantotto, in Duodecim I mainly played Laguna alongside those two. I was a member kinda of the older Dissidia forums back when the first one came out, different name though. I didn't exactly have the best internet to be playing online much though I did enter one of the tournaments on whim once, didn't leave the prelims just gonna leave that in the past.
  37. 2 points
    Heyo! I'm completely new to dissidia with NT, I decided to pop in and see what the forums are all about. Hopefully I'll be able to learn from a lot of you and get some games in when it comes out!
  38. 2 points
    Hi, decided to finally make an account here since the NT beta started and I've been dedicating a lot of free time to it and the arcade version. I played a lot of the original Dissidia with some friends from school since its US launch, they were all a lot older and better than me with the game at the time. Since then I've gotten into more traditional fighting games and eventually into anime fighters like Persona and Blazblue. It wasn't until earlier this year that I ran into some competitive Duodecim footage on youtube and decided to download it onto my Vita for old times sake, but after doing that I started to find Dissidia Arcade videos and started following a bunch of JP players and their channels, then EVO happened which was followed up by the closed beta announcement and suddenly I'm gathering resources and analyzing match videos in preparation for the beta. Lucky me I got into the closed beta soon after it was announced and I've been really loving my time with it(mostly)! Anyway! I made this account hoping to have people to discuss the game with and learn as much as I can about it. I'm also starting to record my beta matches and want to start uploading and sharing them. This was long! Sorry! I am interested in playing Duodecim too, so I hope we can play together in both games in the future.
  39. 2 points
    http://dissidia.info/2017/06/07/dissidia-final-fantasy-nt-for-ps4-announced dissidiafinalfantasynt.com
  40. 2 points
    Benjamin Mystic Warrior - Both a master of arms and a skilled magician, with a variety of tools help for any situation Fluff 012 Type Arcade Type Notes I think three in one week is a record for me, at least in regards to posting stuff. This was spawned out of some theory crafting between me, Poiman, and TMG. While I did my best to incorporate their ideas into this, ultimately it ended up being a slightly modified version of my original thoughts on it. Sorry guys, but I did warn you that this would happen. Ultimately, Benjamin is meant to be a lot like his game: Easy to pick up and learn, surprisingly deep, but ultimately not particularly good or interesting. I included as many of his spells and weapons as I could, but ultimately Life got axed from his Arcade set since I wanted the Wizard spells to be his HP attacks and I didn't think "+1 to lives gauge once per match" was the most balanced thing ever. Oh well, I think I did him well enough despite this
  41. 2 points
    This ruleset was created to make hitconfirms more balanced in a way. Me and Justice, the individuals that came up with this ruleset's first version, felt that high bravery builds with side by side and/or huge depletion made blocks too much rewarding and discouraged being agressive for the one who got hit by an hp attack, while a bravery attack have very little rewards (to prove that, the parameter people use in most situations to assist change out of an attack is if its hp or bravery damage). Besides, having your assist locked can become unnecesary 15 seconds of running/camping/waiting. We wanted something different from jp ranked too, so we buffed ex through custom ruleset and damage through builds. I also thought that the critcal attack system is not balanced because of frame differences, attack position and guard breaking properties that some characters have and others dont for absolutely no reason but Square Enix being dumb. Now I will show the complete changelog of the Dissidence ruleset in its current version (v3). I am always up for discussions about what should be changed to make the ruleset better. Ruleset (values of the options when you start making a new ruleset) - The original values will be on the right Initial Stage Bravery - 50 (100) Stage Bravery Recovery Time - 100 (100) Banish Trap Damage - 100 (100) Warp Damage - 100 (100) Critical Hit Rate - 0 (100) - That disables crtis in EVERYTHING, including block punishes and ex burst Critical Damage - 100 (100) Ex Core Appearence Rate - 100 (100) Ex Core Absorption - 200 (100) Ex Force Absortion - 200 (100) Ex Mode Duration - 25 (20) Wall Rush Damage - 25 (25) Bravery Bonus - 10 (10) Stage Bravery - 100 (100) Assist Break Rate - 100 (100) Ex Break Rate - 0 (100) Assist Gauge Charge (Attack) - 100 (100) NEW - Back to version 3 values through attractorb accessory Assist Gauge Charge (Hit) - 400 (100) NEW - Balanced through attractorb accessory Assist Lock Duration - 0 (100) Assist Gauge Depletion Rate - 100 (100) Ex Damage From Assist - 200 (100) Ex Revenge Duration - 1 (5) NEW - You can't build massive amounts of bravery through EXR and finish with an hp Now, BAN EVERYTHING ELSE (summons, artefacts, bonus, equips), EXCEPT what is on the following build, makes sure people are on track when dissidence ruleset is selected Using reverse dash to build assist is banned. NEW - The only allowed extra skills are Precision types, Equipment Master types, Exp to Ex Force and Bravery Regen. Dissidence v4 Build Example (don't mind the lack of assist and choice of moves): In my tournaments I made a rule to ban top tier assist as well, but that was to give the games some fresh air and rare to see combos. That may balance something too, like reducing the rewards on assist punishing that the low tiers suffer so much. The top tier assist are: Kuja, Jecht, Yuna, Aerith, Sephiroth and Tidus. I made a savefile with everything set up to avoid insane work (I don't promise the best setups regarding skills): https://tinyurl.com/yabm8b3u Also thinking of adding Ex Defense (DFF mechanic) and disable assist charges through codes for matches. Well, feel free to expose your thoughts posting here about what change you would apply, or if the ruleset is godlike/trash/whatever
  42. 2 points
    I learned of Dissidia through a friend during my first year of college in 2012. I had never played any Final Fantasy games besides Tactics Advance. However, we had a profound love for Smash Bros. and Dissidia seemed quite similar; with an extreme love for the fantasy genre and a burning desire to be better than him, Dissidia instantly took a place in my heart. The following year had me getting my first PsP and learning all that I could about Dissidia. Since then I have become a hardcore competitive fighting game player vying to be the best. I became pretty good at Dissidia, but due to dead forums and limited knowledge of online psp play i was certain there was no hope for me ever testing my Dissidia skills against other players, thus I continued expanding my skillset with other fighting games. Now 3 years later I stumble upon the Dissidia discord and learn of ZTO. As of yesterday I have installed all the necessary components and am ready to recruit some other fans in a similar situation to me. I'm not here for casual play. I intend to climb over everyone. So keep things challenging please.
  43. 2 points
    It's so late that I start playing DFF012 in 2015, but Im still enjoying It now in my PSP, YES PSP. I played as Exdeath because of His Unique Fighting Style. I am the one who playing DFF012 here in my place, so It's kinda lonely, but Im thankful that many of here (also on old DFF012 forum) are still MODDING, and that's the reason why Im still playing this game, Im hoping for more MOD's to come. :(
  44. 2 points
    It's easy to spam a link. Register wherever, post link, log out. That doesn't exactly look nice though, does it. The proper path to healthy promotion and growth is in reality much harder, and it's located in content. The internet is the greatest source of information, so the best way to get out there is... to provide information. Winners in traffic and size are the ones who publish the earliest, the ones who publish in the most presentable, accessible ways and/or the ones who have the best credibility (reliability), known for being quality source of content and providing the complete range of data on a given subject. Thus, it comes down to either speed or exclusivity. We aren't a news site so there's little need, and opportunity for that matter, to push in this direction. That leaves exclusivity; content that is only available in one particular location, presented in a unique, user-friendly way. Whether that's videos or written articles, content like guides (HUD explanation, how to play, how to get better, character-specific guidelines, optimal setups, advanced techniques) and data hubs (properties, frames, range, hitboxes, hurtboxes, matchups) are invaluable and by far the best way to grow a website. We have a database that's expanding over time and I expect it to be prime source of traffic one day. Most of it will be replicated onto the wiki as well when the time comes. So, what can you do? You can just spread the word. It's fine—just don't make it look intrusive. If you want to be of substantial help though, there's a lot of data that needs to be migrated. Most of it will serve as an archive because we have an entirely new and different game on the way, but it will be great to have the PSP Dissidia data to look back at. Also, you never know in what way it may be useful. Then there's Dissidia NT, which is nearly completely unexplored (at least on this side of the planet). So much content up for grabs. If you wanna be at the forefront of it, here's some ideas: "A beginner's guide to DFFNT" "A PSP player's guide to DFFNT, aka 'What changed?'" "A guide to DFFNT's HUD" a guide to DFFNT's main mechanics/battle objectives/character classes Create useful, highly-sought content and slap a link to this site onto it—bam, success.
  45. 2 points
    Preorder: NA https://store.na.square-enix.com/product/445809/dissidia-final-fantasy-nt-ps4 EU https://store.eu.square-enix.com/eu/product/445939/dissidia-final-fantasy-nt-ps4 Dual audio confirmed by preorder:
  46. 2 points
    Been playing since the JPN release of the first Dissidia. Been trying to get back into it recently. It's very nice to see some familiar faces here from the other forums.
  47. 2 points
    My name is TheCelticZ (pronounced Keltic) or Celt for short. I got the english version of DFF in 2010 and heard about 012 soon after. I started out as an Exdeath main back in DFF and since moved to Vaan in 012. I'm the best of my friends but I aim to be the best Vaan ever. If not that, then in the States. I aim to hone my skills and hope to go competitive or pro with Arcade.
  48. 2 points
    With this getting a bit more buzz than I expected, I want to ask you guys if you have any channels you personally follow that I do not have listed here! A lot of these channelsseem to be getting lots of views; I'm not sure whether it's because anyone is actually looking at this or there are a lot more Japanese people who use youtube, but I'm glad to see that channels are getting 1000+ views for the content they put out! Also, I would like to ask if anyone would like me to start keeping notes on the list of the players individual ranks. It's a very difficult thing to keep up with, and so I ask if anyone is interested in helping me out with that by sending me individual players rankings of each character they play I will add them if I get enough responses. With that out of the way: UPDATE: Added a LOT more players I may be planning something in the works for how to... watch this game(?). A possible short replay commentary in which me and maybe a few others dissect what is going on in the game: The intricacies, the decisions, the plays, and all other things you may be missing in the constant chaos that is this game!
  49. 2 points
  50. 2 points
    You got nothing on me. One of the very first on AHP even back when the game was released in JP in 2008 along with fossils such as Aichi, Seelenschneider, Lockon, Wolfion and FunkyMan and then later on with some complete prat and then later than that NeroMD, Dave and Belts and even a little more later with Jodah and Wedge. Then the NA/EU versions. Met some great people in those times and some not so great. But some fun facts quickly about when I was first playing: We didn't know how insanely powerful criticals were. Especially Counter Attack/Sneak Attack. Because of those two, many random NA players back in 2009 would accuse me of cheating despite playing by their rules. I still have some of those videos on my Youtube (though privately linked.) Despite what everyone on Youtube believed: My main was and had always been Terra. However I did play a bit more Emperor and enjoyed playing him more than Terra admittingly, even back in the JP version of the game. I also had Cloud of Darkness, Ultimecia and Exdeath in my arsenal also with those five always being my most fun and favoured to play.
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