agl89

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Everything posted by agl89

  1. Hi everyone!! Some fellow modders told me about the existence of this forum and seeing that the old forums are down for the moment, I decided to move all my mod related stuff here as well so everyone can keep track of them :) Here are basically all the mods that I've done for the game so far. They include costume mods, music mods and a few tools to ease custom DLC creation, so I hope you like everything :P! I'll be adding the missing content in the coming days. Enjoy! Model mods Squall - Kingdom Hearts 2 Gear Updated at 2016-12-23 My first mod ever: Squall in his KH2 outfit, ready to kick some ass. Comes with four weapon options: Revolver, KH2 Revolver, Cutting Trigger and Twin Lance! DLC info: DLC name DLC slot DLC Costume ID KH2 Gear Squall Player 75 DLC 2 0A03 KH2 Gear Squall Assist 76 DLC 2 0B03 Squall - Dollet SeeD Cadet Uniform This mod features Squall in his cadet uniform from the beginning of FFVIII, when the party goes to attack Dollet as their final SeeD test. DLC info: DLC name DLC slot DLC Costume ID SeeD Cadet Squall Player 77 DLC 3 0C03 SeeD Cadet Squall Assist 78 DLC 3 0D03 Cloud - Miss Cloud Dress This time, Cloud crossdresses in order to fight the hordes of Chaos! It comes in two flavors, Umbrella or Nail Bat version, you decide! HQ Render here DLC info: DLC name DLC slot DLC Costume ID Miss Cloud Dress Cloud Player 81 DLC 5 1003 Miss Cloud Dress Cloud Assist 82 DLC 5 1103 Aerith - Kingdom Hearts Gear This time, it's Aerith's turn to use her Kingdom Hearts gear to support the warriors of Cosmos and Chaos alike. NOTE: This model import will replace an existing Aerith full costume (Normal, Alt 1 or Alt 2) so keep that in mind ;). It also needs a player entry, though Aerith is not playable. HQ Render here DLC info: DLC name DLC slot DLC Costume ID KH Aerith Player 83 Normal, Alt 1, Alt 2 1203 KH Aerith Assist 84 Normal, Alt 1, Alt 2 1303 Lightning - Prada Outfit Lightning enters Dissidia Duodecim with a Prada outfit to battle against her foes with style. HQ Render here DLC info: DLC name DLC slot DLC Costume ID Prada Lightning Player 79 DLC 3 0E03 Prada Lightning Assist 80 DLC 3 0F03 Lightning - Equilibrium Garb Lightning returns (pun intended :P) as the Savior to Dissidia Duodecim to free the souls of the warriors of Chaos. HQ Render here DLC info: DLC name DLC slot DLC Costume ID Equilibrium Lightning Player 91 DLC 4 1A03 Equilibrium Lightning Assist 92 DLC 4 1B03 Equilibrium Lightning Attachment 93 - 1C03 Lightning - Midgar's Flower Girl Garb Another Lightning mod, now it features her dressed as Aerith/Aeris Gainsborough from FFVII. HQ Render here DLC info: DLC name DLC slot DLC Costume ID Flower Girl Lightning Player 96 DLC 6 1F03 Flower Girl Lightning Assist 97 DLC 6 2003 Lightning - Spira's Summoner Garb Here're more Lightning goodies, this time she dresses up as Yuna from Final Fantasy X in order to kick some asses. HQ Render here DLC info: DLC name DLC slot DLC Costume ID Spira's Summoner Lightning Player 98 DLC 7 2103 Spira's Summoner Lightning Assist 99 DLC 7 2203 Spira's Summoner Lightning Attachment 100 - 2303 Lightning - Miqo'te Garb Lightning dresses as one of the Miqo'te race from FFXIV to defeat all the bad boys in Chaos' forces, Eorzea style. HQ Render here DLC info: DLC name DLC slot DLC Costume ID Miqo'te Lightning Player 94 DLC 5 1D03 Miqo'te Lightning Assist 95 DLC 5 1E03 Miqo'te Lightning Attachment 101 - 2403 Tidus - Class Second's Ace Tidus enrolls as a student at Magic Academy Peristylium Suzaku to see if he can learn some new tricks to defeat Chaos' forces. HQ Render here DLC info: DLC name DLC slot DLC Costume ID Class Second's Ace Tidus Player 102 DLC 3 2503 Class Second's Ace Tidus Assist 103 DLC 3 2603 Class Second's Ace Tidus Attachment 104 - 2703 Aerith - Kingdom Hearts 2 Gear Now Aerith will use her Kingdom Hearts 2 gear to aid whichever warrior calls her! NOTE: This model import will replace an existing Aerith full costume (Normal, Alt 1 or Alt 2) so keep that in mind ;). It also needs a player entry, though Aerith is not playable. HQ Render here DLC info: DLC name DLC slot DLC Costume ID KH2 Aerith Player 85 Normal, Alt 1, Alt 2 1403 KH2 Aerith Assist 86 Normal, Alt 1, Alt 2 1503 Lightning - Tomb Raider Garb Lightning now wears the outfit of a true survivor, Lara Croft! Comes with two flavors: with & without her shield from Lightning Returns! HQ Render here DLC info: DLC name DLC slot DLC Costume ID Tomb Raider Lightning Player 105 DLC 8 2803 Tomb Raider Lightning Assist 106 DLC 8 2903 Tifa - Wall Market Dress Tifa dons her Wall Market dress to face the warriors of Chaos! Will they be able not to fall for Tifa's... attributes :P? Thanks to Windblast for adding transparency to Tifa's hair! HQ Render here DLC info: DLC name DLC slot DLC Costume ID Wall Market Tifa Player 107 DLC 2 2A03 Wall Market Tifa Assist 108 DLC 2 2B03 Aerith - Wall Market Dress Aerith follows Tifa's trend and decides to wear her Wall Market dress to fight the warriors of Chaos in style! NOTE: This model import will replace an existing Aerith full costume (Normal, Alt 1 or Alt 2) so keep that in mind ;). It also needs a player entry, though Aerith is not playable. HQ Render here DLC info: DLC name DLC slot DLC Costume ID Wall Market Aerith Player 109 Normal, Alt 1, Alt 2 2C03 Wall Market Aerith Assist 110 Normal, Alt 1, Alt 2 2D03 Cloud - FFVII:G-BIKE Biker Costume Here's Cloud in his new FFVII G-Bike attire ready to kick some Chaos warriors' asses. No motorbikes were harmed in the making of this mod :P. Comes in two flavors: FFVII head & weapons and FFVII:AC head & weapons. HQ Render here DLC info: DLC name DLC slot DLC Costume ID Biker Cloud Player 113 DLC 6 3003 Biker Cloud Assist 114 DLC 6 3103 Terra - Classic Costume Terra fights against the hordes of Chaos with her classic sprite appearance from Final Fantasy VI. HQ Render here DLC info: DLC name DLC slot DLC Costume ID Classic Terra Player 60 DLC 2 FB02 Classic Terra Assist 61 DLC 2 FC02 Squall - Classic Costume Updated at 2016-12-04 Squall fights against the hordes of Chaos with his classic appearance from Final Fantasy VIII. The mod comes with three different base gunblades as base weapon: Revolver, Cutting Trigger & Twin Lance! HQ Render here DLC info: DLC name DLC slot DLC Costume ID Classic Squall Player 58 DLC 4 F902 Classic Squall Assist 59 DLC 4 FA02 Cloud - Early Concept Art Costume Cloud defies gravity again with his early FFVII concept art's hair & outfit in order to kick some Chaos' asses. HQ Render here DLC info: DLC name DLC slot DLC Costume ID Early Concept Cloud Player 119 DLC 7 3603 Early Concept Cloud Assist 120 DLC 7 3703 Cloud - Classic Costume Cloud goes back to his classic looks for some old-school action! HQ Render here DLC info: DLC name DLC slot DLC Costume ID Classic Cloud Player 121 DLC 8 3803 Classic Cloud Assist 122 DLC 8 3903 Lightning - Knight of Etro Garb Lightning dons her iconic, valkyrie-like armor to fight against any foe that comes in her way - especially warriors of Chaos! Credits to 2pw for the original model! HQ Render here DLC info: DLC name DLC slot DLC Costume ID Knight of Etro Lightning Player 250 DLC 2 B903 Knight of Etro Lightning Assist 251 DLC 2 BA03 Knight of Etro Lightning Attachment 249 - B803 Music mods Kingdom Hearts DLC BGM Selection Adds a new BGM DLC soundtrack from all Kingdom Hearts games to date. Slot: 18 Soundtrack: Final Fantasy Type-0 DLC BGM Selection Adds a new BGM DLC soundtrack from Final Fantasy Type-0. Huge thanks to deraj8 for the looped at3s!! Slot: 16 Soundtrack: Final Fantasy III DLC BGM Expansion Pack Replaces the original Final Fantasy III controller and text files and adds new songs based on Final Fantasy III games. You must have the original Final Fantasy III BGM DLC installed for this to work. Huge thanks to deraj8 for the looped at3s!! Slot: 3 Soundtrack: Final Fantasy IV DLC BGM Expansion Pack Replaces the original Final Fantasy IV controller and text files and adds new songs based on Final Fantasy IV games. You must have the original Final Fantasy IV BGM DLC installed for this to work. Slot: 4 Soundtrack: Final Fantasy VII DLC BGM Expansion Pack Replaces the original Final Fantasy VII controller and text files and adds new songs based on Final Fantasy VII games. You must have the original Final Fantasy VII BGM DLC installed for this to work. Slot: 7 Soundtrack: Final Fantasy VIII DLC BGM Expansion Pack Replaces the original Final Fantasy VIII controller and text files and adds new songs from Final Fantasy VIII. You must have the original Final Fantasy VIII BGM DLC installed for this to work. Slot: 8 Soundtrack: Final Fantasy IX DLC BGM Expansion Pack Replaces the original Final Fantasy IX controller and text files and adds new songs from Final Fantasy IX. You must have the original Final Fantasy IX BGM DLC installed for this to work. Slot: 9 Soundtrack: Final Fantasy X DLC BGM Expansion Pack Replaces the original Final Fantasy X controller and text files and adds new songs based on Final Fantasy X games. You must have the original Final Fantasy X BGM DLC installed for this to work. Slot: 10 Soundtrack: Final Fantasy XII DLC BGM Expansion Pack Replaces the original Final Fantasy XII controller and text files and adds new songs based on Final Fantasy XII games. You must have the original Final Fantasy XII BGM DLC installed for this to work. Huge thanks to deraj8 for the looped at3s!! Slot: 12 Soundtrack: Final Fantasy XIII DLC BGM Expansion Pack Replaces the original Final Fantasy XIII controller and text files and adds new songs based on Final Fantasy XIII games. You must have the original Final Fantasy XIII BGM DLC installed for this to work. Thanks to deraj8 for some of the looped at3s!! Slot: 13 Soundtrack: Others DDFF Toolkit - All-in-One DLC generator/editor tool This is a Windows tool to create and modify DLCs of any kind, be it costume mods or music mods. It even allows you to edit stuff such as a given costume's EX-Mode aura colors or model attachments. It also provides an easy-to-use DLC Reporter to know which DLCs you have installed in your DLC folder.
  2. @Mstgamer Sorry, but I don't take requests. I find it quite hard to make mods I like these days, so accepting requests would be too much for me. Try asking other modders about it, I hope you don't mind :) @Reth_Fair I plan on doing Wol (over WoL :P) someday, as well as finish Garland (over Garland :P)
  3. Don't worry, I already fixed it, it's now playing fine in PPSSPP too :). The issue was in four misplaced bytes in the .at3 file for that song that made it unplayable in emulator, my bad -_-'. I wonder why a physical PSP can play it properly when the song was not properly encoded, though. Anyway, you can redownload the FFVIII BGM Expansion Pack with the fixed song, or only the fixed song in this link: http://www.mediafire.com/file/c19ker272de0dfn, just copy/paste the file in the usual folder :P
  4. @Coppola Hmm, I checked it and it works fine for me in my PSP 2000 while battling and in the Jukebox :S. What are you using to play the game?
  5. Hi everyone! Here is a tool which will ease your DLC creation/edition needs: DDFF DLC Toolkit! Features Easy Character DLC generation: you can now create character DLCs easily without meddling with hex values, just select the character, slots, models and portraits and that's it! DLC Attachments: you can create new attachments from scratch with ease and link them to your existing DLCs! Easy BGM DLC generation: you can now create BGM DLC packs from scratch or from an existing source! Swapping DLC slots: you can swap existing DLCs slots to fit your needs! EX-Mode Aura/.exex edition: you can select the colors that you want for your character's EX-Mode aura using a simple graphical interface! You can also customize all the EX-Mode auras that a character has! DLC Reporting: you can view your currently installed DLC data and export it in easy-to-handle Excel spreadsheets or text files! This tool is useful to keep track of your installed DLC or for checking DLC incompatibility issues. And more features to come! Requirements Windows (it should also work on virtual machines in Linux and/or Mac which meet the rest of requirements). Tested on Windows 7 and 8. .NET Framework 4.0: http://www.microsoft.com/download/details.aspx?id=17851 Tutorials How to use the tool Bug reporting and known bugs Downloads I'll host all the releases in my Github account; just go to the GitHub's release page and download the "ddff_dlc_toolkit" .zip file. Version 1.1.2 (2/14/2016): https://github.com/adriangl/DissDlcT...ses/tag/v1.1.2 Changelog 2/14/2016 - Version 1.1.2 General: Support for high DPI screens BGM Generation Tab: Removed 36 characters limitation in song names. Now the user will be notified that exceeding that size may not render the name properly in-game. Thanks to convalise for the suggestion! Fixed bug that generated wrong names for songs with hex numbers that contained uppercase letters. Thanks to Lugia2009 & convalise for the bug report! Source code You can get the tool's source code from its Github page. Feel free to submit bugs or pull requests there if you want to
  6. Bug reporting and known bugs In order to keep things consistent, I propose the following format for filing any bugs that you find while using the tool: You can report those bug here in this post or in GitHub's issues page
  7. How to use the tool Opening the tool Setting up the tool Generating character DLC files Generating DLC Attachments Generating BGM DLC files Swapping DLC slots Editing EX-Mode Auras / .exex files DLC Reporter
  8. Hi everyone! I just wanted to give you an status update: a few days ago I broke my left foot, that means not going to work for a month or so :P. That also means that I'll have more time to work on mods (and more time to play FFXV and its sidequests :P). I'll keep working on the Garland mod, and I'll try to update my Squall mods with all the weapon options that I added for Classic Squall :) @Coppola Glad you liked the Flame Saber :P. By the way, if you want to create different DLC slots for the mod you can use my DDFF All in One DLC Edition and Generation Toolkit, it should be simple enough (that reminds me, I should create a new post with its tutorial :P). About the songs, if you have the .at3 files, you can also create the packs yourself (you can even rip the original .at3 files from the PSP games up to FFIV, I'm not sure if FFV and FFVI were released as PSP games). Nonetheless, I'll try to look into it, no promises, though :P @datkofguy Wow, that's great! So you finally managed to extract the models with proper textures :P. Could you send me helmetless Garland, warrior Wol and Knight Wol textures, please? They would come in handy with their hair textures :P. Oh, and that Knight of Etro Wol, can't unsee :S
  9. Hey everyone! I just wanted to let you know that I added a few more gunblade options to Classic Squall! You can now choose between the Revolver, Cutting Trigger (it's not the Flame Saber that @Coppola suggested earlier, but I hope it works for you regardless) & Twin Lance gunblades, the very same gunblades that Squall can use in Dissidia Arcade thus far :P. Here are some screenshots with the new weapons: Those are basically the blade models from FFVIII that I had to re-texture from scratch to make them look good in the game. I think the result is pretty good :P By the way, would you like them to be added to the rest of the Squall DLCs that I've released?
  10. Well, finally I got some time to re-order and polish the main post. I also added all the music DLCs that I did during these years, so if you didn't see them in the old forums, here they are. I hope you enjoy them :D BTW, I sent you a PM with more info about Mobius model extraction process, @datkofguy, I hope it's clear enough ;). If anyone else wants to know about it, just let me know, I didn't post it here because I don't want this topic to sidetrack too much :P
  11. Yep, they're extractable :P. You 'just' need to have a rooted/jailbroken phone, grab the game's cached files and use the usual Unity 3D ripping tools to get the models. The only thing that I couldn't get is a proper alpha channel for the textures >_>, it'll be a pain whenever I get to make Wol as a model mod
  12. Thanks for the compliment! About the Flame Saber suggestion, I want to add more weapon options to all Squall's DLCs (like Dissidia Arcade does :P), so I'll keep that in mind :P By the way, here's a WIP of the mod I was working on when the old forums went down, Garland from Mobius Final Fantasy over Garland: I'm retexturing the original model as the original textures lacked shadows and proper colors because Mobius' game engine (and by extension, any modern, high-quality 3D game) does that dynamically. I still have a lot to do with it, but I hope you like it so far :P