Jump to content


  • Content count

  • Joined

  • Last visited

 Content Type 


Dissidia Final Fantasy



Everything posted by LuckyMog

  1. Modding request.

    Using Noesis I started exporting in a file format called PSK with the advanced command -gmobasepose to import in Milkshape3D. After I fixed the model and skeleton together I then exported in PSK format from Milkshape3D so that I could view the new model in Noesis. I think Im exporting from Noesis and importing into Milkshape3D wrong. Also when I import to Milkshape3D there are a list of file formats I can choose from too is there a way to import gmo?
  2. Modding request.

    Hello everyone. I have a favor to ask, could anyone make a mod for me giving Jecht or Kain a Black wargreymon X DLC model body I have files that contain It's skin in Tga format within a file, I can upload to you from mediafire if you want.
  3. Modding request.

    I think I have a general idea now, I think... What I don't understand now is even though my new model has Jechts skeleton but none of his game animations so the new model is just in T-pose. Was there something else that I should do about the animations?
  4. Modding request.

    And this is a untextured PSK model done after assigning vertices however it doesn't have any animations in Noesis upon viewing it, it uses Jechts skeleton as well.
  5. modding ideas for 012 characters

    To be honest, I don't mod---yet but they must have been cool if we still had some of yours in the mix. Plus I have to re-upload them to mediafire again because the mod files didn't save to the site.
  6. Modding request.

    If you can't see it because the picture is small here is a better version of it too.
  7. Modding request.

    Okay, so far this is what I have. I exported Jechts model from Noesis into a Psk file while using the advanced option -gmobasepose. I also imported the Wargreymon X model and scaled it to fit Jechts skeleton. I haven't assigned any vertices yet just to see if I'm doing it right so far.
  8. Modding request.

    So basically all I have to do is move the model over the skeleton, and join the two together ,but I'm still importing my model in something that says /UnrealUT PSK/PSA... In the import menu Also if the skeleton already has a pose does that make it harder?
  9. Modding request.

    In the tools I selected a skeleton called Unreal tournament male, and compared it the model I've imported into milkshape. Dissidia models use a skeleton so would I just move the skeleton to the custom model?
  10. Modding request.

    There's this video I've been trying to use but it's hard to follow First I import my T posed Kain model in PSK Format then I'm told I have to resize it by 10000. after this I'm told to import my custom model in PSK and increase the custom models size using scale XYZ to evenly fix the two together. I'm actually having trouble with the entire thing this being the first time I've ever tried to rig a model. Also thanks for helping
  11. Modding request.

    Nope forget it, Ive been having allot of troubles rigging anything, the project didn't come out right. I'm trying to use a software like Milkshape 3d but that's not really helping, so going to start using Blender now, I don't have 3dsmax so Blender is my only option at the moment. Im still actually learning how to do this as this is a process I'm pretty sure takes allot of time, if anyone here has any experience rigging models for dissidia012 using Blender or any other method could you please provide information or help to help me learn how to do it. It would be much appreciated Thanks☺️
  12. Modding request.

    Never mind I finally figured it out I'll upload some pictures next!
  13. Modding request.

    Actually does anyone have any guides to 3ds max that would work too.
  14. How to Add Mods to 012?

    Are the mods your trying to install in Edat format already?, if so you can place them within the ULUS10566 But if there not in Edat format use this link below it can create Edat dlcs from Gmo and Gim formats for you to place in the ULUS10566. I hope this helps.
  15. Missing mods left over

    Dark Lumina is also doing this as well, I remember he was pretty cool on the on old site. Hope this helps friend
  16. Missing mods left over

    Hello everyone! Im here today to give out mods I still had after Dissida Forums went down. Im actually not sure who they belong to as they belong to different modders of the old site. Note I didn't create any of these but hopefully you or the creators can find what their looking for here. https://m.mediafire.com/folder/rmgjul5db4ewj/012mods
  17. Dark-Lumina's Mod Archive (Textures and BGMs)

    Im not sure what happened to the site but I've been trying to repost the left over mods I still have, I think some of them are yours but it's been awhile Heres the link https://m.mediafire.com/app/gb5xa91az6pf2
  18. Missing mods left over

    If I find some more I'll be sure to also give you an update too also I never thanked you from last time so thanks.
  19. Dissidia Modding Suite Errors?

    I have that problem too. but I think it only applies when you insert a Gmo model rather than a Re-texture of the model. Normally when this happens I use DDFF tool kit instead It can generate dlc Edat files using Gmo and Gim files. Does your PPSSPP use a game folder for dissidia012? If so Within the Game folder you'll find another folder, mine is ULUS10566. you can place the newly created Edat dlc files in ULUS10566 and now they should appear in game as dlc. I hope this helps.
  20. DF DAYS

    Also here are some more mods too guys, these are some I still had after the original site shutdown. Most of them I don't remember who the creators are though. https://m.mediafire.com/app/gb5xa91az6pf2
  21. modding ideas for 012 characters

    Here's the Link also there are some more character mods too I don't know who they belong too as well. https://m.mediafire.com/app/gb5xa91az6pf2
  22. modding ideas for 012 characters

    Hey thanks, I actually wasn't expecting that, if you want I have a Bahamut Fury and Bahamut Type 0 mod, it's in my game folder so it might take some time to make a copy though.
  23. ideas on starting my own mods for dissidia 012

    Im also trying to learn how to use Noesis better So far I only know how to view GMO models and GIMs.
  24. ideas on starting my own mods for dissidia 012

    Will you make me a mod?
  25. modding ideas for 012 characters

    Does anybody actually know why dissidia forums are down?

Important Information

By using this site, you agree to our Terms of Use.