Coppola

Gates of Babylon - Another Dissidence Tournament

3 posts in this topic

Posted (edited)

Another opportunity to test Dissidence, the rules will change a bit:

Gates of Babylon Dissidia Tournament - May 27 2017

Necessary Stuff:

  • Adhocserver.exe 
  • Zero Tier One
  • PPSSPP version 1.11-222
  • NA version of DDFF (code ULUS 10566)
  • Discord

(All except .iso of the game and discord can be downloaded from http://tinyurl.com/hmltue2 )

General Rules:

  • Ruleset: Dissidence Version 3 - Fixed equips version (savefile with all characters ready, change assists and skills as you wish: https://tinyurl.com/m8xklss 
  • Feral Chaos Banned
  • 1-hit chase rule: "If you chase after a successful chase BRV attack, it must be an empty chase (don't perform any additional chase attacks)" 
  • Infinites are allowed
  • Kuja, Sephiroth, Aerith, Tidus, Yuna and Jecht assists are Banned
  • Counter Summons Always Equipped
  • Reverse Free Dash + Assist Gauge Up On Dash combination is banned (only reverse dash is fine)
  • Dave's Stuped Rule (you cannot pick a stage you have already won on)
  • Any rage-quitting behavior, be it "softly" (pressing Start > giving up the match) or "hardly" (closing the PPSSPP, etc.) will result in a disqualification from the tournament

Special Rules:

  • You choose two characters (main/reserve). When you lose a match, you may change or keep your character, while the winner has to keep
  • To avoid blindpicking, you must be clear about with who you will start a match (the main). Send your picks to me on Discord
  • You can't pick two among: Prishe, Squall, Lightning, Firion, Sephiroth, Zidane, Onion Knight, Exdeath, WoL and Cloud. For example, your main character (the one you start a set) can't be Cloud and your reserve Prishe, both from the list aforementioned
  • If your character during a match is Shantotto, Yuna, Terra, CoD, Cecil, Bartz or Laguna, you have the RIGHT to pick any allowed stage you like and Dave's Stuped rule does not apply to you
  • In case both players pick one of these characters or none for M1, a coinflip will decide who picks the stage among the following stater stages:
  • World of Darkness, Lunar Basement, Sky Fortress Bahamut
  • Then, the loser may pick any of the following stages:
  • Old Chaos Shrine, World of Darkness, Lunar Basement, Order's Sanctuary, Kefka's Tower, Crystal World, Sky Fortress Bahamut, Crystal Tower, Prima Vista (the allowed stages)
  • For example, if the winner was using a character with stage pick advantage and the loser switched to a character with this right as well, the loser will choose the stage
  • If the winner has the right to pick stage due to the fact he is using a low tier and the opponent isn't,  he must choose the stage BEFORE the loser decides if he changes his character or not
  • Omega variants are banned

There is no striking/ban system, therefore, sets can be done from beggining to end with just a coinflip or no external assistance at all, just rememeber to post who won on discord so the brackets can be updated

Tournament Format:

  • One day double elimination tournament
  • All sets are best of 5 matches
  • Remember to save ALL of your matches and send the replays to me, on Discord

Sign up:

  • Send me a DM in discord with your picks and I will reveal a list with everyone's team an hour before the tournament starts
  • Send me another DM to confirm your presence. It is best you do it 10 minutes before the tournament starts or earlier

Brackets:

  • I will do as I please. A link of the brackets will be posted on our discord at least an hour before it starts

Reiterating, tournament will begin and end on May 27th

START: 6:00 PM (18h00min) Reference Timezone GMT 0 (may change)

END: ASAP

Notes: get ready a little before tournament starts, there will be 20 minutes tolerance, if a match didn't start before that because of you, you go directly to losers, then another 20 minutes will be given until you get eliminated.

Edited by Coppola
0

Share this post


Link to post
Share on other sites

Poiman64

Timezone: GMT -7:00

Let's hope I can do better this time, huh?

0

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

  • Similar Content

    • By Coppola
      This ruleset was created to make hitconfirms more balanced in a way. Me and Justice, the individuals that came up with this ruleset's first version, felt that high bravery builds with side by side and/or huge depletion made blocks too much rewarding and discouraged being agressive for the one who got hit by an hp attack, while a bravery attack have very little rewards (to prove that, the parameter people use in most situations to assist change out of an attack is if its hp or bravery damage).  Besides, having your assist locked can become unnecesary 15 seconds of running/camping/waiting. We wanted something different from jp ranked too, so we buffed ex through custom ruleset and damage through builds. I also thought that the critcal attack system is not balanced because of frame differences, attack position and guard breaking properties that some characters have and others dont for absolutely no reason but Square Enix being dumb.
      Now I will show the complete changelog of the Dissidence ruleset in its current version (v3). I am always up for discussions about what should be changed to make the ruleset better.
      Ruleset (values of the options when you start making a new ruleset) - The original values will be on the right
      Initial Stage Bravery - 50 (100)
      Stage Bravery Recovery Time - 100 (100)
      Banish Trap Damage - 100 (100)
      Warp Damage - 100 (100)
      Critical Hit Rate - 0 (100) - That disables crtis in EVERYTHING, including block punishes and ex burst
      Critical Damage - 100 (100)
      Ex Core Appearence Rate - 100 (100)
      Ex Core Absorption - 200 (100)
      Ex Force Absortion - 200 (100)
      Ex Mode Duration - 25 (20)
      Wall Rush Damage - 25 (25)
      Bravery Bonus - 10 (10)
      Stage Bravery - 100 (100)
      Assist Break Rate - 100 (100)
      Ex Break Rate - 0 (100)
      Assist Gauge Charge (Attack) - 100 (100) NEW - Back to version 3 values through attractorb accessory
      Assist Gauge Charge (Hit) - 400 (100) NEW - Balanced through attractorb accessory
      Assist Lock Duration - 0 (100)
      Assist Gauge Depletion Rate - 100 (100)
      Ex Damage From Assist - 200 (100)
      Ex Revenge Duration - 1 (5) NEW - You can't build massive amounts of bravery through EXR and finish with an hp
      Now, BAN EVERYTHING ELSE (summons, artefacts, bonus, equips), EXCEPT what is on the following build, makes sure people are on track when dissidence ruleset is selected
      Using reverse dash to build assist is banned.
      NEW - The only allowed extra skills are Precision types, Equipment Master types, Exp to Ex Force and Bravery Regen.
      Dissidence v4 Build Example (don't mind the lack of assist and choice of moves):

      In my tournaments I made a rule to ban top tier assist as well, but that was to give the games some fresh air and rare to see combos. That may balance something too, like reducing the rewards on assist punishing that the low tiers suffer so much. The top tier assist are: Kuja, Jecht, Yuna, Aerith, Sephiroth and Tidus.
      I made a savefile with everything set up to avoid insane work (I don't promise the best setups regarding skills):  https://tinyurl.com/yabm8b3u
      Also thinking of adding Ex Defense (DFF mechanic) and disable assist charges through codes for matches.
      Well, feel free to expose your thoughts posting here about what change you would apply, or if the ruleset is godlike/trash/whatever