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HYNE

Legacy data: DFF Abilities

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Action

Name Effect AP CP (M)
Ground Evasion On the ground, push R + X to dodge opponent's attack. 60 10 (5)
Midair Evasion In the air, push R + X to dodge's opponent's attack. 60 10 (5)
Ground Block On the ground, push R to guard against foe's attack. 40 10 (5)
Midair Block In the air, push R to guard against foe's attack. 40 10 (5)
Aerial Recovery When tumbling through the air, press X to break fall. 80 10 (5)
Recovery Attack Press O or SQUARE to attack while flying through air. Aerial Recovery must be enabled. 120 20 (10)
Air Dash While Quickmoving, press TRIANGLE to dash toward opponent. Hold button to extend range. 100 10 (5)
Reverse Air Dash While Quickmoving, press TRIANGLE to dash away from opponent. Hold button to extend range. 100 10 (5)
Omni Air Dash Press R + TRIANGLE to dash in any direction. Hold button to extend range. 300 30 (20)
Free Air Dash Press R + TRIANGLE to dash toward opponent. Hold button to extend range. 200 20 (15)
Reverse Free Air Dash Press R + TRIANGLE to dash away from opponent. Hold button to extend range. 200 20 (15)
Multi Air Slide Press X after jumping to dash in any direction. Hold button to extend range. 250 10 (5)
Multi Air Slide+ Multi Air Slide can be performed twice. 300 20 (15)
Speed Boost Slight movement speed boost. 150 20 (10)
Speed Boost+ Movement speed boost. 150 40 (20)
Speed Boost++ Large movement speed boost 150 60 (35)
Jump Boost Slight jump strength boost. 150 10 (5)
Jump Boost+ Jump strength boost. 150 20 (10)
Jump Boost++ Large jump strength boost. 150 30 (20)
Jump Times Boost Jump increases by 1. 150 20 (10)
Jump Times Boost+ Jump increases by 2. 150 30 (20)
Jump Times Boost++ Jump increases by 3. 150 40 (30)
Controlled Recovery Can move while breaking fall. Aerial Recovery must be enabled. 120 10 (5)
Midair Evasion Boost Increase movement distance for midair evasion. Must enable Midair Evasion. 150 20 (10)

Support

Name Effect AP CP (M)
Always Target Indicator Target Indicator showing opponent's position will always be displayed. 30 10 (5)
EX Core Lock On When EX Core is present, push L while locked on to lock onto the EX Core. 50 10(5)
Auto Chase Automatically chase foes. 250 10 (5)
Auto Recovery Automatically break fall. 250 10 (5)
Auto EX Burst Automatically use EX Burst. 150 10 (5)
Auto EX Command Automaticall input EX Burst commands. 300 20 (10)
Auto EX Command OMEGA Automatically input EX Burst commands perfectly. 600 30 (20)
Auto EX Defense Automatically defend against EX Bursts. 300 20 (10)
Auto EX Defense OMEGA Automatically defend against EX Bursts perfectly. 600 30 (20)
Evasion Time Boost Increase duration of invincibility after evasion. 220 20 (10)
Command Battle Boost Slightly strengthens command battle auto-judgment ability. 220 20 (10)
Command Battle Boost+ Strengthens command battle auto-judgment ability. 220 40 (20)
Command Battle Boost++ Greatly strengthens command battle auto-judgment ability. 220 60 (30)

Extra

Name Effect AP CP (M) Notes
Precision Jump Press X at high point of jump to jump higher than usual. 180 10 (5)  
Concentration Bravery increases after not attacking for a length of time. 250 30 (15)  
Concentration+ Bravery increases after not attacking for a length of time. Stronger than Concentration. 250 60 (30)  
Concentration++ Bravery increases after not attacking for a length of time. Stronger than Concentration+. 250 100 (50)  
Achy Gain "near death" status with more HP. 250 30 (15)  
Achy+ Gain "near death" status with even more HP. 250 60 (30)  
Magic Shield When near death, magic damage cut by 20%. 280 20 (10)  
Physical Shield When near death, physical damage cut by 20%. 280 20 (10)  
Bravery Regen In EX Mode, gain bravery instead of regenerating HP. 280 20 (10)  
Snooze and Lose When foe doesn't attack for a certain length of time, foe's bravery begins to fall. 250 100 (50)  
Counterattack Critical hit rate rises when opponent is attacking. 360 50 (45)  
Sneak Attack Critical hit rate rises when attacking from behind. 360 50 (45)  
First Strike When landing the first bravery attack, critical rate of the first combo rises. 360 40 (35)  
EX Critical Boost Further boosts critical hit rate during EX Mode. 300 45 (40)  
Cat Nip Boosts critical hit rate when opponent has chance of a one-hit victory. 300 30 (25)  
Riposte Boosts critical hit rate when attacking staggering opponent. 300 45 (40)  
Back to the Wall Boosts critical hit rate when near death. 300 30 (25)  
Gambler's Spirit Boosts critical hit rate after being afflicted by Break. 300 30 (15)  
Anti-EX Boosts critical hit rate when opponent is in EX Mode. 300 30 (20)  
Disable Counterattack Counterattack ability effect disabled. 360 30 (15)  
Disable Sneak Attack Sneak Attack ability disabled. 360 30 (15)  
Disable First Strike First Strike ability disabled. 360 20 (10)  
Disable EX Critical Boost Disables opponent's EX Critical Boost ability effect. 300 20 (10)  
Disable Cat Nip Cat Nip ability disabled. 300 20 (10)  
Disable Riposte Riposte ability disabled. 300 20 (10)  
Disable Back to the Wall Back to the Wall ability disabled. 300 20 (10)  
Disable Gamber's Spirit Gambler's Spirit ability disabled. 300 20 (10)  
Disable Anti-EX Disables opponent's Anti-EX ability effect. 300 20 (10)  
EXP to HP Instead of gaining EXP, recover an equivalent amount of HP. 500 60 (0)  
EXP to Bravery Instead of gaining EXP, gain an equivalent amount of bravery. 500 60 (0)  
EXP to EX Force Instead of gaining EXP, the EX Gauge rises by an equivalent amount. 500 60 (0)  
Equip Swords Swords can be equipped. 500 20 (10)  
Equip Daggers Daggers can be equipped. 500 20 (10)  
Equip Greatswords Greatswords can be equipped. 500 20 (10)  
Equip Katana Katana can be equipped. 500 20 (10)  
Equip Spears Spears can be equipped. 500 20 (10)  
Equip Axes Axes can be equipped. 500 20 (10)  
Equip Rods Rods can be equipped. 500 20 (10)  
Equip Staves Staves can be equipped. 500 20 (10)  
Equip Thrown Weapons Thrown weapons can be equipped. 500 20 (10)  
Equip Grappling Weapons Grappling weapons can be equipped. 500 20 (10)  
Equip Instruments Instruments can be equipped. 500 20 (10)  
Equip Parrying Weapons Parrying weapons can be equipped. 500 20 (10)  
Equip Shields Shields can be equipped. 500 20 (10)  
Equip Bangles Bangles can be equipped. 500 20 (10)  
Equip Gauntlets Gauntlets can be equipped. 500 20 (10)  
Equip Hats Hats can be equipped. 500 20 (10)  
Equip Hairpins Hairpins can be equipped. 500 20 (10)  
Equip Helms Helms can be equipped. 500 20 (10)  
Equip Ribbons Ribbons can be equipped. 500 20 (10)  
Equip Clothing Clothing can be equipped. 500 20 (10)  
Equip Robes Robes can be equipped. 500 20 (10)  
Equip Light Armor Light Armor can be equipped. 500 20 (10)  
Equip Heavy Armor Heavy Armor can be equipped. 500 20 (10)  
Equip Machines Machines can be equipped. 500 20 (10)  
Sword Adept Small attack boost when equipping swords. 240 20 (10) ATK+2
Dagger Adept Small attack boost when equipping swords. 240 20 (10) ATK+2
Greatsword Adept Small attack boost when equipping swords. 240 20 (10) ATK+2
Katana Adept Small attack boost when equipping swords. 240 20 (10) ATK+2
Spear Adept Small attack boost when equipping swords. 240 20 (10) ATK+2
Axe Adept Small attack boost when equipping swords. 240 20 (10) ATK+2
Rod Adept Small attack boost when equipping swords. 240 20 (10) ATK+2
Staff Adept Small attack boost when equipping swords. 240 20 (10) ATK+2
Thrown Adept Small attack boost when equipping swords. 240 20 (10) ATK+2
Grappling Adept Small attack boost when equipping swords. 240 20 (10) ATK+2
Instrument Adept Small attack boost when equipping swords. 240 20 (10) ATK+2
Parrying Adept Small defense boost when equipping parrying weapons. 240 20 (10) DEF+2
Shield Adept Small defense boost when equipping shields 240 20 (10) DEF+2
Bangle Adept Small defense boost when equipping bangles. 240 20 (10) DEF+2
Gauntlet Adept Small defense boost when equipping gauntlets. 240 20 (10) DEF+2
Hat Adept Small BRV boost when equipping hats. 240 20 (10) BRV+100
Hairpin Adept Small BRV boost when equipping hairpins. 240 20 (10) BRV+100
Helm Adept Small BRV boost when equipping helms. 240 20 (10) BRV+100
Ribbon Adept Small BRV boost when equipping ribbons. 240 20 (10) BRV+100
Machine Adept Small BRV boost when equipping machines. 240 20 (10) BRV+100
Clothing Adept Small HP boost when equipping clothing. 240 20 (10) HP+1000
Robe Adept Small HP boost when equipping robes. 240 20 (10) HP+1000
Light Armor Adept Small HP boost when equipping light armor. 240 20 (10) HP+1000
Heavy Armor Adept Small HP boost when equipping heavy armor. 240 20 (10) HP+1000

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